Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 59 days ago
9 / 7 / 9
K / D / A
48.6%
Kill participation
1,254.3
Damage / min
15,149g
551.2 gold / min
11
10 placed · 0 cleared
220
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY Que Fue#042
Gangplank · Top
4 / 4 / 10
50% KP
31,596
26% share
12,308g
210 CS · 7.6/m
Grby#EUNE
Sejuani · Jungle
7 / 5 / 16
82.1% KP
20,970
17.3% share
12,415g
167 CS · 6.1/m
javicilie#3409
Hwei · Mid
2 / 9 / 13
53.6% KP
24,632
20.3% share
8,200g
134 CS · 4.9/m
Ego#Ichi
Locke · ADC
11 / 12 / 7
64.3% KP
22,160
18.3% share
14,994g
183 CS · 6.7/m
ZARODIN#SHUB
Sona · Support
4 / 7 / 19
82.1% KP
22,004
18.1% share
9,300g
24 CS · 0.9/m
Red side
VictoryCezarion#EUNE
Udyr · Top
5 / 4 / 7
32.4% KP
20,078
17.2% share
12,855g
239 CS · 8.7/m
ciasto murzynek#EUNE
Jarvan IV · Jungle
6 / 5 / 18
64.9% KP
19,322
16.6% share
13,077g
195 CS · 7.1/m
Galați#77251
Sylas · Mid
16 / 5 / 9
67.6% KP
35,276
30.3% share
15,097g
195 CS · 7.1/m
J0HN KIRIAK0U#humus
Kai'Sa · ADC
9 / 7 / 9
48.6% KP
34,472
29.6% share
15,149g
220 CS · 8/m
Jazavac#AKI
Janna · Support
1 / 8 / 23
64.9% KP
7,313
6.3% share
8,418g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
