Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 58 days ago
2 / 3 / 9
K / D / A
52.4%
Kill participation
788.2
Damage / min
9,942g
413.4 gold / min
13
8 placed · 1 cleared
185
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeters Rivun#EUNE
Irelia · Top
8 / 5 / 3
57.9% KP
19,252
31.9% share
11,597g
194 CS · 8.1/m
정글 킹 악센트#니달리
Lee Sin · Jungle
8 / 3 / 7
78.9% KP
17,705
29.3% share
13,238g
177 CS · 7.4/m
nerdy asian girl#cute
Zilean · Mid
2 / 1 / 12
73.7% KP
11,092
18.4% share
9,678g
195 CS · 8.1/m
Pigoslav#1701
Aphelios · ADC
1 / 9 / 3
21.1% KP
7,977
13.2% share
8,751g
167 CS · 6.9/m
uglyface#solo
Nami · Support
0 / 3 / 10
52.6% KP
4,412
7.3% share
6,224g
32 CS · 1.3/m
Red side
DefeatPISSPLAYER22#EUNE
Riven · Top
4 / 6 / 3
33.3% KP
13,769
20.8% share
8,957g
155 CS · 6.4/m
Łűńåćy őƒ ÂÐÇ#ZERO
Locke · Jungle
9 / 5 / 3
57.1% KP
14,302
21.6% share
12,694g
198 CS · 8.2/m
J0HN KIRIAK0U#humus
Xerath · Mid
2 / 3 / 9
52.4% KP
18,957
28.6% share
9,942g
185 CS · 7.7/m
ALT GIRL LOVER#1586
Jhin · ADC
6 / 2 / 3
42.9% KP
13,136
19.8% share
11,824g
241 CS · 10/m
Viroxx#EUNE
Morgana · Support
0 / 3 / 12
57.1% KP
6,173
9.3% share
6,310g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
