Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 55 days ago
9 / 5 / 4
K / D / A
76.5%
Kill participation
823
Damage / min
11,638g
487.3 gold / min
12
2 placed · 2 cleared
169
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeash Mе YAYA#dora
Kayle · Top
3 / 7 / 4
41.2% KP
10,481
19.7% share
9,484g
169 CS · 7.1/m
L9 Myκys#EUNE
Talon · Jungle
2 / 4 / 7
52.9% KP
12,859
24.2% share
9,505g
180 CS · 7.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 5 / 4
76.5% KP
19,657
36.9% share
11,638g
169 CS · 7.1/m
2 3 BPG#1906
Draven · ADC
3 / 8 / 2
29.4% KP
5,973
11.2% share
9,174g
129 CS · 5.4/m
OTPYasuo55#EUNE
Janna · Support
0 / 6 / 12
70.6% KP
4,273
8% share
6,595g
32 CS · 1.3/m
Red side
Victorynerdy asian girl#cute
Malphite · Top
4 / 2 / 2
20% KP
15,308
20.5% share
9,888g
176 CS · 7.4/m
GOATTOUZ#GOAT
Kha'Zix · Jungle
11 / 3 / 2
43.3% KP
15,202
20.4% share
11,768g
184 CS · 7.7/m
Ssizhu#Woof
Naafiri · Mid
4 / 3 / 4
26.7% KP
15,120
20.3% share
10,759g
219 CS · 9.2/m
Johnny Friteza#EUNE
Miss Fortune · ADC
7 / 4 / 7
46.7% KP
18,917
25.3% share
12,523g
179 CS · 7.5/m
Peto#noob
Nautilus · Support
4 / 5 / 11
50% KP
10,097
13.5% share
8,301g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
