Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 51 days ago
5 / 2 / 3
K / D / A
33.3%
Kill participation
598.2
Damage / min
8,648g
422.5 gold / min
10
6 placed · 1 cleared
175
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgifteduser54#TR77
Nasus · Top
3 / 1 / 0
27.3% KP
10,941
26.5% share
8,418g
184 CS · 9/m
Ben 10 Dyr#R 1
Hecarim · Jungle
5 / 7 / 2
63.6% KP
9,800
23.7% share
8,019g
155 CS · 7.6/m
RiskyGank00#EUNE
Syndra · Mid
2 / 5 / 1
27.3% KP
12,327
29.8% share
7,496g
168 CS · 8.2/m
Varga#6991
Yunara · ADC
0 / 3 / 1
9.1% KP
4,392
10.6% share
6,994g
147 CS · 7.2/m
glaive#mario
Nami · Support
1 / 8 / 4
45.5% KP
3,880
9.4% share
5,099g
22 CS · 1.1/m
Red side
VictorySideth#8042
K'Sante · Top
0 / 2 / 2
8.3% KP
11,731
17.1% share
6,652g
163 CS · 8/m
UrFeetMyMouth#PLS
Ivern · Jungle
0 / 7 / 14
58.3% KP
5,148
7.5% share
7,124g
107 CS · 5.2/m
J0HN KIRIAK0U#humus
Kassadin · Mid
5 / 2 / 3
33.3% KP
12,243
17.9% share
8,648g
175 CS · 8.6/m
Trli#Bee
Zeri · ADC
18 / 0 / 2
83.3% KP
32,325
47.2% share
14,800g
205 CS · 10/m
CllayMoore#Cyrem
Yuumi · Support
1 / 0 / 20
87.5% KP
6,983
10.2% share
6,358g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
