Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 51 days ago
23 / 1 / 7
K / D / A
61.2%
Kill participation
1,646.9
Damage / min
18,901g
615 gold / min
23
6 placed · 3 cleared
264
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVikingenvaldimir#EUNE
Ornn · Top
7 / 6 / 3
40% KP
24,926
23.1% share
13,238g
216 CS · 7/m
Fénix#2424
Diana · Jungle
8 / 9 / 5
52% KP
16,348
15.1% share
13,416g
204 CS · 6.6/m
FLIRT WITH MΟURI#1502
Lissandra · Mid
2 / 10 / 8
40% KP
19,073
17.7% share
9,776g
187 CS · 6.1/m
HAHA JOKER HAHA#DXG
Miss Fortune · ADC
3 / 11 / 8
44% KP
23,410
21.7% share
13,549g
219 CS · 7.1/m
Askarek#EUNE
Pantheon · Support
5 / 13 / 9
56% KP
24,253
22.5% share
10,278g
40 CS · 1.3/m
Red side
VictoryOrnnMania#BEER
K'Sante · Top
4 / 5 / 13
34.7% KP
20,309
13.7% share
11,362g
179 CS · 5.8/m
hot furry gamer#Ava
Talon · Jungle
10 / 6 / 15
51% KP
35,195
23.7% share
16,364g
265 CS · 8.6/m
J0HN KIRIAK0U#humus
Qiyana · Mid
23 / 1 / 7
61.2% KP
50,614
34% share
18,901g
264 CS · 8.6/m
gifteduser54#TR77
Varus · ADC
10 / 6 / 15
51% KP
26,420
17.8% share
16,808g
272 CS · 8.9/m
garbatyhui#23123
Blitzcrank · Support
2 / 7 / 26
57.1% KP
16,221
10.9% share
10,380g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
