Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 39 days ago
3 / 4 / 3
K / D / A
21.4%
Kill participation
648.7
Damage / min
11,930g
438.1 gold / min
16
5 placed · 2 cleared
236
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Shen · Top
1 / 8 / 1
12.5% KP
12,348
15.2% share
7,876g
176 CS · 6.5/m
IT IS HUNTING US#EUNE
Evelynn · Jungle
6 / 8 / 1
43.8% KP
18,141
22.3% share
10,262g
159 CS · 5.8/m
Another Day#000
Yone · Mid
7 / 2 / 4
68.8% KP
33,169
40.9% share
16,163g
314 CS · 11.5/m
sarauai#EUNE
Yunara · ADC
2 / 5 / 3
31.3% KP
10,006
12.3% share
11,432g
231 CS · 8.5/m
LOYALTY PROGRAM#GLASC
Tahm Kench · Support
0 / 5 / 9
56.3% KP
7,525
9.3% share
7,131g
29 CS · 1.1/m
Red side
VictoryTop Lane Gayming#9696
Camille · Top
3 / 5 / 5
28.6% KP
16,088
18.4% share
10,893g
199 CS · 7.3/m
CannotZΞDEnough#EUNE
Jax · Jungle
9 / 2 / 9
64.3% KP
17,278
19.7% share
13,917g
212 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
3 / 4 / 3
21.4% KP
17,665
20.2% share
11,930g
236 CS · 8.7/m
Vilém Nenaportil#EUNE
Kai'Sa · ADC
12 / 2 / 1
46.4% KP
23,142
26.4% share
16,185g
253 CS · 9.3/m
PRSmixa#VLS
Swain · Support
1 / 3 / 11
42.9% KP
13,489
15.4% share
8,774g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
