Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 39 days ago
11 / 2 / 7
K / D / A
64.3%
Kill participation
1,194.5
Damage / min
13,894g
528 gold / min
15
2 placed · 5 cleared
205
7.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPudelkoPudelko#BOX
Riven · Top
8 / 2 / 9
60.7% KP
18,132
20.4% share
12,893g
179 CS · 6.8/m
Kаyncer#kayn
Kayn · Jungle
3 / 3 / 10
46.4% KP
14,765
16.6% share
10,568g
205 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
11 / 2 / 7
64.3% KP
31,436
35.3% share
13,894g
205 CS · 7.8/m
PsychoUndercover#EUNE
Jinx · ADC
5 / 5 / 6
39.3% KP
16,152
18.1% share
12,615g
227 CS · 8.6/m
takemebacktoeden#cult
Thresh · Support
1 / 6 / 11
42.9% KP
8,609
9.7% share
7,343g
31 CS · 1.2/m
Red side
DefeatB Rabbitt#EUNE
Wukong · Top
4 / 8 / 3
38.9% KP
16,666
22.5% share
8,937g
177 CS · 6.7/m
KryVern#EUNE
Skarner · Jungle
2 / 6 / 12
77.8% KP
19,704
26.6% share
9,609g
171 CS · 6.5/m
KushiMeowMeow#Zakum
Ahri · Mid
2 / 6 / 4
33.3% KP
9,503
12.8% share
8,210g
175 CS · 6.6/m
GOATTOUZ#GOAT
Tristana · ADC
7 / 3 / 5
66.7% KP
21,925
29.6% share
12,945g
216 CS · 8.2/m
PRSmixa#VLS
Leona · Support
3 / 5 / 12
83.3% KP
6,220
8.4% share
8,817g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
