Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 39 days ago
5 / 6 / 11
K / D / A
53.3%
Kill participation
943
Damage / min
13,579g
487.6 gold / min
26
11 placed · 1 cleared
235
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAyikoe#Aiiki
Poppy · Top
5 / 3 / 6
36.7% KP
24,700
21.4% share
9,549g
149 CS · 5.4/m
J0HN KIRIAK0U#humus
Karthus · Jungle
5 / 6 / 11
53.3% KP
26,262
22.7% share
13,579g
235 CS · 8.4/m
Another Day#000
Yone · Mid
12 / 2 / 3
50% KP
29,414
25.4% share
16,106g
254 CS · 9.1/m
Ferda Feedič#INT
Zeri · ADC
8 / 7 / 4
40% KP
29,812
25.8% share
15,372g
275 CS · 9.9/m
Sythal#1337
Rakan · Support
0 / 5 / 17
56.7% KP
5,444
4.7% share
8,451g
33 CS · 1.2/m
Red side
DefeatCarve a path#EUNE
Nasus · Top
4 / 7 / 4
34.8% KP
12,865
14.9% share
9,868g
166 CS · 6/m
Bitie#BITIE
Elise · Jungle
4 / 4 / 6
43.5% KP
16,018
18.6% share
10,018g
167 CS · 6/m
Blondes Enjoyer#igi
Kassadin · Mid
7 / 6 / 3
43.5% KP
25,470
29.6% share
11,688g
220 CS · 7.9/m
INeeFI#EUNE
Sivir · ADC
5 / 5 / 6
47.8% KP
21,051
24.5% share
13,401g
269 CS · 9.7/m
Kolton#2115
Pyke · Support
3 / 8 / 8
47.8% KP
10,685
12.4% share
8,090g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
