Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 38 days ago
2 / 2 / 5
K / D / A
22.6%
Kill participation
477.3
Damage / min
10,359g
367.8 gold / min
17
7 placed · 0 cleared
202
7.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLukys#EUNE1
Yone · Top
11 / 8 / 6
54.8% KP
53,736
48.7% share
15,592g
230 CS · 8.2/m
Ntinoselgrecο#EUNE
Jarvan IV · Jungle
4 / 2 / 14
58.1% KP
13,340
12.1% share
11,677g
179 CS · 6.4/m
J0HN KIRIAK0U#humus
Akali · Mid
2 / 2 / 5
22.6% KP
13,443
12.2% share
10,359g
202 CS · 7.2/m
I spit#uwuu
Corki · ADC
11 / 7 / 4
48.4% KP
27,047
24.5% share
16,253g
236 CS · 8.4/m
Kibishi#EUNE
Taric · Support
3 / 4 / 12
48.4% KP
2,733
2.5% share
8,439g
38 CS · 1.3/m
Red side
DefeatSacedelis#EUNE
Sylas · Top
5 / 9 / 8
56.5% KP
21,342
21.7% share
9,884g
151 CS · 5.4/m
L9 Myκys#EUNE
Quinn · Jungle
6 / 6 / 6
52.2% KP
20,301
20.7% share
11,189g
191 CS · 6.8/m
szolim#meow
Viego · Mid
4 / 2 / 4
34.8% KP
15,966
16.2% share
11,460g
215 CS · 7.6/m
ThroatTitan#DEEP
Hwei · ADC
4 / 5 / 11
65.2% KP
26,122
26.6% share
12,776g
245 CS · 8.7/m
RoyalCaster#Royal
Senna · Support
4 / 9 / 9
56.5% KP
14,574
14.8% share
9,401g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
