Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 38 days ago
9 / 4 / 12
K / D / A
46.7%
Kill participation
746.7
Damage / min
15,462g
572 gold / min
19
9 placed · 0 cleared
227
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDontTryToBeatMe#EUNE
Teemo · Top
0 / 6 / 9
20% KP
21,670
19.2% share
10,693g
256 CS · 9.5/m
Contuletzu#EUNE1
Lee Sin · Jungle
8 / 4 / 17
55.6% KP
14,710
13% share
12,750g
170 CS · 6.3/m
blade phantom#kzn
Locke · Mid
24 / 5 / 8
71.1% KP
44,299
39.2% share
17,415g
201 CS · 7.4/m
J0HN KIRIAK0U#humus
Tristana · ADC
9 / 4 / 12
46.7% KP
20,185
17.9% share
15,462g
227 CS · 8.4/m
The Shy Riven#EUNE
Trundle · Support
4 / 4 / 21
55.6% KP
12,178
10.8% share
9,724g
25 CS · 0.9/m
Red side
DefeatOutsider#OPC
Urgot · Top
4 / 4 / 3
30.4% KP
17,870
17.5% share
12,160g
249 CS · 9.2/m
Fame#2424
Nidalee · Jungle
7 / 10 / 5
52.2% KP
17,356
17% share
11,744g
153 CS · 5.7/m
Ikebana#生け花
Lissandra · Mid
1 / 11 / 5
26.1% KP
16,113
15.8% share
9,458g
201 CS · 7.4/m
I spit#uwuu
Corki · ADC
10 / 10 / 6
69.6% KP
44,333
43.5% share
18,109g
219 CS · 8.1/m
Iqushi#0511
Lulu · Support
1 / 10 / 14
65.2% KP
6,290
6.2% share
8,357g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
