Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 37 days ago
13 / 7 / 8
K / D / A
65.6%
Kill participation
1,071.6
Damage / min
13,388g
505.2 gold / min
12
2 placed · 1 cleared
186
7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPahorik#EUNE
Karma · Top
7 / 6 / 15
55% KP
20,522
18.6% share
10,864g
129 CS · 4.9/m
twtv falcon enox#2005
Graves · Jungle
7 / 9 / 10
42.5% KP
19,703
17.9% share
12,893g
226 CS · 8.5/m
Pengyz#Ys0
Yone · Mid
7 / 9 / 6
32.5% KP
19,696
17.9% share
12,786g
215 CS · 8.1/m
Seseseba#EUNE
Aurelion Sol · ADC
7 / 4 / 19
65% KP
20,716
18.8% share
14,303g
196 CS · 7.4/m
WillTheScout#EUNE
Senna · Support
12 / 4 / 16
70% KP
29,437
26.7% share
14,478g
48 CS · 1.8/m
Red side
DefeatAndrisT#EUNE
Yasuo · Top
2 / 9 / 12
43.8% KP
16,123
19.6% share
10,485g
184 CS · 6.9/m
HYK HYUNKEL#994
Elise · Jungle
10 / 6 / 8
56.3% KP
18,518
22.6% share
12,289g
155 CS · 5.8/m
J0HN KIRIAK0U#humus
Fizz · Mid
13 / 7 / 8
65.6% KP
28,397
34.6% share
13,388g
186 CS · 7/m
PsychoUndercover#EUNE
Jinx · ADC
2 / 11 / 3
15.6% KP
11,734
14.3% share
10,133g
202 CS · 7.6/m
pavlik1221#EUNE
Nautilus · Support
5 / 7 / 13
56.3% KP
7,335
8.9% share
8,286g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
