Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 37 days ago
7 / 10 / 3
K / D / A
34.5%
Kill participation
918.9
Damage / min
11,354g
442.4 gold / min
11
3 placed · 1 cleared
171
6.7 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydragon550#EUNE
Gangplank · Top
4 / 6 / 12
55.2% KP
20,855
17.7% share
10,225g
146 CS · 5.7/m
12345#ari
Kai'Sa · Jungle
5 / 9 / 8
44.8% KP
15,352
13.1% share
11,115g
186 CS · 7.2/m
J0HN KIRIAK0U#humus
Akali · Mid
7 / 10 / 3
34.5% KP
23,584
20.1% share
11,354g
171 CS · 6.7/m
RANK1#PRRR
Fiora · ADC
11 / 7 / 10
72.4% KP
33,674
28.6% share
16,449g
200 CS · 7.8/m
EL EL ISRAEL#Rank1
Senna · Support
2 / 6 / 18
69% KP
24,110
20.5% share
10,315g
38 CS · 1.5/m
Red side
DefeatGrabTheMoment#EUNE
Warwick · Top
9 / 6 / 8
44.7% KP
20,440
21.1% share
11,452g
181 CS · 7.1/m
Focus#e14
Lee Sin · Jungle
17 / 4 / 5
57.9% KP
31,955
33% share
17,279g
234 CS · 9.1/m
mihos#1v9
Sylas · Mid
10 / 6 / 6
42.1% KP
30,896
31.9% share
10,379g
148 CS · 5.8/m
Kreyyzen#CAPS
Yasuo · ADC
2 / 8 / 3
13.2% KP
8,041
8.3% share
10,569g
178 CS · 6.9/m
L V N T#1v9
Soraka · Support
0 / 5 / 13
34.2% KP
5,476
5.7% share
7,125g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
