Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 36 days ago
3 / 6 / 2
K / D / A
20%
Kill participation
742.3
Damage / min
9,698g
361.4 gold / min
17
6 placed · 2 cleared
173
6.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatF 5#kujou
Sett · Top
4 / 6 / 5
36% KP
24,914
27.2% share
11,543g
195 CS · 7.3/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
13 / 5 / 1
56% KP
27,756
30.3% share
14,795g
259 CS · 9.7/m
MECHAN1C GRE#GRE
Akali · Mid
3 / 7 / 4
28% KP
12,129
13.2% share
8,521g
166 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · ADC
3 / 6 / 2
20% KP
19,918
21.7% share
9,698g
173 CS · 6.4/m
Bachev#EUNE
Janna · Support
2 / 4 / 8
40% KP
6,944
7.6% share
7,428g
27 CS · 1/m
Red side
VictoryRANK1#PRRR
Fiora · Top
5 / 10 / 4
32.1% KP
21,511
20.7% share
12,305g
218 CS · 8.1/m
Contuletzu#EUNE1
Maokai · Jungle
6 / 4 / 8
50% KP
18,917
18.2% share
10,821g
139 CS · 5.2/m
Crown#OTF
Kassadin · Mid
9 / 2 / 6
53.6% KP
36,046
34.6% share
15,277g
216 CS · 8/m
nonchalant adam#kret
Syndra · ADC
5 / 3 / 6
39.3% KP
19,531
18.8% share
12,705g
194 CS · 7.2/m
pavlik1221#EUNE
Rell · Support
3 / 6 / 14
60.7% KP
8,029
7.7% share
8,210g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
