Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 35 days ago
13 / 6 / 0
K / D / A
48.1%
Kill participation
885.6
Damage / min
17,710g
499.3 gold / min
28
7 placed · 4 cleared
230
6.5 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyoBakura#EUNE
Aatrox · Top
2 / 10 / 3
18.5% KP
20,123
16.9% share
12,490g
265 CS · 7.5/m
makelbatofpogea#HTAA
Trundle · Jungle
6 / 8 / 8
51.9% KP
18,487
15.5% share
15,007g
269 CS · 7.6/m
J0HN KIRIAK0U#humus
Akali · Mid
13 / 6 / 0
48.1% KP
31,411
26.3% share
17,710g
230 CS · 6.5/m
alas#5yk33
Yunara · ADC
2 / 7 / 7
33.3% KP
19,509
16.4% share
15,743g
306 CS · 8.6/m
leiskanen#EUNE
Zoe · Support
4 / 8 / 13
63% KP
29,711
24.9% share
12,321g
68 CS · 1.9/m
Red side
VictoryIulianw#ана
Poppy · Top
1 / 2 / 13
35.9% KP
16,452
10.4% share
12,731g
260 CS · 7.3/m
KiF1a#EUNE
Kha'Zix · Jungle
14 / 3 / 11
64.1% KP
40,949
25.8% share
18,824g
284 CS · 8/m
zygena5#EUNE
Katarina · Mid
20 / 11 / 9
74.4% KP
63,766
40.2% share
19,257g
264 CS · 7.4/m
bobsn#EUNE
Jinx · ADC
4 / 8 / 10
35.9% KP
27,284
17.2% share
15,384g
280 CS · 7.9/m
Twisted Wonder#0000
Rakan · Support
0 / 3 / 25
64.1% KP
10,028
6.3% share
10,884g
60 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
