Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 33 days ago
5 / 4 / 5
K / D / A
38.5%
Kill participation
672.6
Damage / min
11,234g
405.1 gold / min
30
10 placed · 6 cleared
169
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno puedo jugar#11111
Kled · Top
4 / 7 / 3
41.2% KP
21,741
27.5% share
10,329g
212 CS · 7.6/m
x842#死んだ
Ambessa · Jungle
6 / 5 / 4
58.8% KP
23,535
29.8% share
13,418g
209 CS · 7.5/m
MALA VITA FROZEN#2v8
LeBlanc · Mid
4 / 3 / 3
41.2% KP
15,661
19.8% share
10,641g
188 CS · 6.8/m
Funkaj#9041
Syndra · ADC
1 / 8 / 6
41.2% KP
11,333
14.4% share
9,762g
201 CS · 7.2/m
b l e e d for me#pa1n
Nami · Support
2 / 3 / 7
52.9% KP
6,689
8.5% share
7,710g
29 CS · 1/m
Red side
VictoryBloodyPoison#EUNE
Ornn · Top
3 / 1 / 8
42.3% KP
19,816
20.8% share
11,491g
232 CS · 8.4/m
herczenik#6767
Kha'Zix · Jungle
2 / 4 / 9
42.3% KP
17,028
17.8% share
12,079g
229 CS · 8.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
5 / 4 / 5
38.5% KP
18,654
19.6% share
11,234g
169 CS · 6.1/m
mati hromehearts#elo
Tristana · ADC
10 / 2 / 7
65.4% KP
28,080
29.4% share
16,651g
238 CS · 8.6/m
Hey Sir#EUNE
Pyke · Support
6 / 6 / 11
65.4% KP
11,834
12.4% share
9,537g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
