Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 33 days ago
3 / 6 / 2
K / D / A
38.5%
Kill participation
500.3
Damage / min
8,382g
376.7 gold / min
14
9 placed · 0 cleared
169
7.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygojo#xxxxx
Yone · Top
4 / 1 / 5
36% KP
17,518
26.5% share
10,676g
189 CS · 8.5/m
shinmegamitensei#73806
Hecarim · Jungle
9 / 0 / 8
68% KP
13,863
21% share
13,084g
225 CS · 10.1/m
Iqushi#0511
Katarina · Mid
8 / 4 / 4
48% KP
21,259
32.1% share
10,181g
182 CS · 8.2/m
M26ZB#MEOW
Kalista · ADC
2 / 4 / 4
24% KP
8,678
13.1% share
9,510g
194 CS · 8.7/m
Izcrets#EUNE
Rell · Support
2 / 4 / 10
48% KP
4,835
7.3% share
6,697g
21 CS · 0.9/m
Red side
DefeatMALA VITA FROZEN#2v8
Yorick · Top
2 / 8 / 3
38.5% KP
14,273
25.1% share
6,563g
132 CS · 5.9/m
Pluto#xtc
Evelynn · Jungle
5 / 4 / 2
53.8% KP
9,339
16.4% share
8,582g
122 CS · 5.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
3 / 6 / 2
38.5% KP
11,131
19.6% share
8,382g
169 CS · 7.6/m
Stifi#Bomba
Tristana · ADC
2 / 2 / 6
61.5% KP
11,122
19.6% share
9,256g
179 CS · 8/m
DARK DOOM DRAGON#EUNE
Senna · Support
1 / 5 / 8
69.2% KP
11,015
19.4% share
6,735g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
