Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 33 days ago
3 / 9 / 7
K / D / A
34.5%
Kill participation
752.3
Damage / min
17,898g
432.7 gold / min
48
16 placed · 5 cleared
372
9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTerrashape#ixtal
Fiora · Top
13 / 12 / 3
55.2% KP
39,926
26.8% share
21,097g
346 CS · 8.4/m
wiktor#pluje
Graves · Jungle
7 / 7 / 8
51.7% KP
24,123
16.2% share
18,471g
321 CS · 7.8/m
Gh4sstly#EUNE
Orianna · Mid
5 / 7 / 7
41.4% KP
48,107
32.2% share
16,381g
345 CS · 8.3/m
J0HN KIRIAK0U#humus
Kai'Sa · ADC
3 / 9 / 7
34.5% KP
31,119
20.9% share
17,898g
372 CS · 9/m
DARK DOOM DRAGON#EUNE
Zilean · Support
1 / 6 / 10
37.9% KP
5,927
4% share
10,447g
31 CS · 0.7/m
Red side
VictoryKindlegem#pati
Nasus · Top
6 / 14 / 8
34.1% KP
24,158
14.8% share
16,511g
264 CS · 6.4/m
Pluto#xtc
Qiyana · Jungle
14 / 6 / 7
51.2% KP
38,537
23.6% share
22,641g
345 CS · 8.3/m
MALA VITA FROZEN#2v8
Hwei · Mid
5 / 4 / 11
39% KP
36,487
22.3% share
16,707g
339 CS · 8.2/m
Xeviz#52000
Tristana · ADC
15 / 3 / 9
58.5% KP
50,114
30.7% share
23,091g
354 CS · 8.6/m
OdaK#2137
Thresh · Support
1 / 2 / 31
78% KP
13,984
8.6% share
13,515g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
