Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 32 days ago
2 / 4 / 2
K / D / A
33.3%
Kill participation
549.1
Damage / min
7,810g
347.9 gold / min
14
7 placed · 0 cleared
140
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ0HN KIRIAK0U#humus
Sylas · Top
2 / 4 / 2
33.3% KP
12,328
25.5% share
7,810g
140 CS · 6.2/m
Aatorx player#EUNE
Hecarim · Jungle
3 / 6 / 1
33.3% KP
6,478
13.4% share
7,298g
121 CS · 5.4/m
skill issue#8621
Xerath · Mid
1 / 5 / 0
8.3% KP
13,929
28.8% share
7,205g
190 CS · 8.5/m
GOAT11#KOZEL
Lucian · ADC
5 / 3 / 2
58.3% KP
9,821
20.3% share
9,803g
207 CS · 9.2/m
UNFEEL#HEVN
Nautilus · Support
1 / 5 / 7
66.7% KP
5,866
12.1% share
5,917g
17 CS · 0.8/m
Red side
Victorythonos123#LFC
Shen · Top
3 / 4 / 4
30.4% KP
12,968
20.9% share
9,686g
158 CS · 7/m
raw milk deluxe#cow
Qiyana · Jungle
6 / 2 / 3
39.1% KP
11,840
19.1% share
12,919g
230 CS · 10.2/m
uliman#EUNE
Ekko · Mid
13 / 0 / 2
65.2% KP
23,665
38.2% share
16,060g
257 CS · 11.4/m
Neurodivergent#Fool
Jinx · ADC
1 / 3 / 5
26.1% KP
7,739
12.5% share
8,396g
147 CS · 6.5/m
Kolton#2115
Leona · Support
0 / 3 / 9
39.1% KP
5,801
9.4% share
6,684g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
