Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 32 days ago
4 / 2 / 9
K / D / A
48.1%
Kill participation
575.3
Damage / min
14,959g
509.7 gold / min
30
11 placed · 3 cleared
282
9.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTerrashape#ixtal
Akali · Top
6 / 5 / 1
50% KP
18,258
29.2% share
11,655g
224 CS · 7.6/m
Wo hash Komm#EUNE
Lee Sin · Jungle
2 / 6 / 1
21.4% KP
11,648
18.6% share
10,005g
191 CS · 6.5/m
Shrekster#Storm
Ahri · Mid
3 / 5 / 3
42.9% KP
14,624
23.4% share
10,595g
238 CS · 8.1/m
xD3MEnTú#1999
Jinx · ADC
3 / 4 / 4
50% KP
14,193
22.7% share
12,232g
268 CS · 9.1/m
toluene enjoyer#agony
Lulu · Support
0 / 7 / 8
57.1% KP
3,762
6% share
6,807g
28 CS · 1/m
Red side
VictoryJ0HN KIRIAK0U#humus
Sion · Top
4 / 2 / 9
48.1% KP
16,885
17.2% share
14,959g
282 CS · 9.6/m
Dark Shogun#EUNE
Qiyana · Jungle
11 / 4 / 7
66.7% KP
29,444
29.9% share
15,204g
222 CS · 7.6/m
jojo#Lux
Xerath · Mid
5 / 5 / 8
48.1% KP
25,608
26% share
10,979g
202 CS · 6.9/m
BlackCleaver#69247
Aphelios · ADC
6 / 2 / 10
59.3% KP
20,939
21.3% share
15,328g
264 CS · 9/m
XaNDeR#2115
Rell · Support
1 / 1 / 19
74.1% KP
5,544
5.6% share
9,160g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
