Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 31 days ago
7 / 10 / 6
K / D / A
38.2%
Kill participation
751
Damage / min
13,371g
392.5 gold / min
31
8 placed · 3 cleared
209
6.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrobot#open
Irelia · Top
14 / 12 / 1
44.1% KP
41,431
30.8% share
16,872g
268 CS · 7.9/m
Liu Kąng#BIGD
Master Yi · Jungle
8 / 9 / 1
26.5% KP
20,093
14.9% share
14,427g
245 CS · 7.2/m
J0HN KIRIAK0U#humus
Akali · Mid
7 / 10 / 6
38.2% KP
25,584
19% share
13,371g
209 CS · 6.1/m
ArlenfZgA#EUNE
Ezreal · ADC
4 / 5 / 10
41.2% KP
36,575
27.2% share
15,365g
286 CS · 8.4/m
Chibi Kaisa#TFT
Nami · Support
1 / 5 / 14
44.1% KP
10,848
8.1% share
9,656g
19 CS · 0.6/m
Red side
Victoryコトアマツカミ#ツツツ
Yone · Top
1 / 15 / 7
19.5% KP
20,091
12.9% share
11,411g
206 CS · 6/m
AtropaBelladonna#2637
Locke · Jungle
23 / 7 / 9
78% KP
52,145
33.5% share
20,109g
186 CS · 5.5/m
unc#5216
Zed · Mid
9 / 3 / 13
53.7% KP
40,446
26% share
16,614g
223 CS · 6.5/m
demonic hours#888
Viktor · ADC
7 / 4 / 18
61% KP
35,012
22.5% share
16,911g
265 CS · 7.8/m
Slave Knight#Dark
Rakan · Support
1 / 5 / 29
73.2% KP
7,892
5.1% share
10,539g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
