Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 30 days ago
20 / 6 / 7
K / D / A
69.2%
Kill participation
1,647.1
Damage / min
18,797g
589.2 gold / min
19
10 placed · 3 cleared
237
7.4 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZbIb#zbib
Tristana · Top
12 / 10 / 8
40.8% KP
32,400
25.2% share
14,583g
214 CS · 6.7/m
Ben 10 Dyr#R 1
Udyr · Jungle
11 / 6 / 15
53.1% KP
27,595
21.5% share
16,164g
230 CS · 7.2/m
Rizzea#2603
Fizz · Mid
14 / 6 / 11
51% KP
28,748
22.4% share
14,841g
202 CS · 6.3/m
Iulianw#ана
Nilah · ADC
11 / 8 / 11
44.9% KP
30,430
23.7% share
16,552g
232 CS · 7.3/m
Animal First Aid#NFZ
Soraka · Support
1 / 9 / 27
57.1% KP
9,241
7.2% share
9,178g
33 CS · 1/m
Red side
VictoryMihell#WSUP
Lissandra · Top
5 / 9 / 12
43.6% KP
22,996
16.1% share
13,154g
188 CS · 5.9/m
litonex#1234
Briar · Jungle
3 / 14 / 11
35.9% KP
17,537
12.3% share
11,850g
165 CS · 5.2/m
J0HN KIRIAK0U#humus
Kassadin · Mid
20 / 6 / 7
69.2% KP
52,542
36.7% share
18,797g
237 CS · 7.4/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
10 / 8 / 9
48.7% KP
41,007
28.6% share
18,592g
258 CS · 8.1/m
MajesticStarling#GRAUR
Rakan · Support
1 / 12 / 20
53.8% KP
9,062
6.3% share
9,924g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
