Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 26 days ago
2 / 7 / 7
K / D / A
52.9%
Kill participation
232.2
Damage / min
6,160g
298.8 gold / min
38
18 placed · 4 cleared
26
1.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFedejohn019#EUNE
Gragas · Top
4 / 3 / 5
25.7% KP
20,196
22.6% share
10,320g
169 CS · 8.2/m
애담펜그고위#Kurek
Viego · Jungle
11 / 2 / 8
54.3% KP
17,909
20% share
12,050g
200 CS · 9.7/m
ujo ejo#LRftw
Lee Sin · Mid
8 / 7 / 5
37.1% KP
19,161
21.4% share
8,037g
124 CS · 6/m
UnknownRandom#5918
Jinx · ADC
10 / 1 / 8
51.4% KP
25,763
28.8% share
12,829g
197 CS · 9.6/m
505#1 1
Lulu · Support
2 / 4 / 19
60% KP
6,330
7.1% share
7,336g
14 CS · 0.7/m
Red side
DefeatKXQ#EUNE
Camille · Top
2 / 5 / 4
35.3% KP
13,970
27.3% share
7,375g
120 CS · 5.8/m
RZUCAJ PTAKA#VAMOS
Kha'Zix · Jungle
1 / 10 / 3
23.5% KP
7,355
14.4% share
7,382g
122 CS · 5.9/m
RagnarG2Lothbrok#EUNE
Zed · Mid
11 / 6 / 1
70.6% KP
17,062
33.4% share
12,733g
194 CS · 9.4/m
gTgB220#EUNE
Aphelios · ADC
1 / 7 / 3
23.5% KP
7,928
15.5% share
7,523g
140 CS · 6.8/m
J0HN KIRIAK0U#humus
Blitzcrank · Support
2 / 7 / 7
52.9% KP
4,788
9.4% share
6,160g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
