Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 26 days ago
10 / 6 / 8
K / D / A
52.9%
Kill participation
1,068.4
Damage / min
14,186g
466.6 gold / min
22
7 placed · 1 cleared
207
6.8 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNidzaBrat#1234
K'Sante · Top
8 / 1 / 9
50% KP
23,110
19.8% share
13,157g
208 CS · 6.8/m
DAJCIE MI ŻAPSYY#ŁAAAA
Karthus · Jungle
8 / 8 / 9
50% KP
33,179
28.5% share
15,740g
277 CS · 9.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 6 / 8
52.9% KP
32,478
27.9% share
14,186g
207 CS · 6.8/m
kosabar#gol1
Kog'Maw · ADC
4 / 8 / 9
38.2% KP
18,429
15.8% share
13,324g
234 CS · 7.7/m
Anubara#EUNE
Seraphine · Support
4 / 10 / 14
52.9% KP
9,407
8.1% share
9,801g
29 CS · 1/m
Red side
DefeatY Que Fue#042
Gangplank · Top
0 / 7 / 8
24.2% KP
11,576
11.9% share
10,582g
235 CS · 7.7/m
KRILAOnSteroids#7777
Rengar · Jungle
13 / 10 / 4
51.5% KP
29,098
29.9% share
14,732g
208 CS · 6.8/m
zxcjae#777
Katarina · Mid
12 / 8 / 3
45.5% KP
28,874
29.7% share
12,036g
200 CS · 6.6/m
Prince Mirage#GRE
Sivir · ADC
3 / 5 / 7
30.3% KP
18,653
19.2% share
13,902g
280 CS · 9.2/m
asdadsasddas#idk
Janna · Support
5 / 4 / 14
57.6% KP
8,986
9.2% share
9,721g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
