Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 25 days ago
10 / 6 / 6
K / D / A
44.4%
Kill participation
816.4
Damage / min
11,735g
437.6 gold / min
16
3 placed · 3 cleared
171
6.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZoeDplayer#EU1
Zoe · Top
5 / 5 / 6
30.6% KP
23,664
21.3% share
10,107g
196 CS · 7.3/m
Aatorx player#EUNE
Hecarim · Jungle
9 / 4 / 12
58.3% KP
20,428
18.4% share
13,314g
202 CS · 7.5/m
J0HN KIRIAK0U#humus
Akali · Mid
10 / 6 / 6
44.4% KP
21,892
19.7% share
11,735g
171 CS · 6.4/m
Miś#OSRS
Jinx · ADC
9 / 10 / 9
50% KP
32,502
29.2% share
14,912g
203 CS · 7.6/m
Pacmario#Efood
Karma · Support
3 / 11 / 21
66.7% KP
12,656
11.4% share
8,848g
33 CS · 1.2/m
Red side
VictoryShadow Marker#EUNE
K'Sante · Top
2 / 7 / 8
27.8% KP
21,756
17.5% share
10,170g
201 CS · 7.5/m
GOATTOUZ#GOAT
Jarvan IV · Jungle
5 / 6 / 10
41.7% KP
18,737
15.1% share
12,250g
208 CS · 7.8/m
Unicornleader#111
Hwei · Mid
6 / 5 / 9
41.7% KP
20,999
16.9% share
11,825g
213 CS · 7.9/m
Jerkless#TwTv
Tristana · ADC
21 / 13 / 6
75% KP
48,944
39.4% share
18,114g
157 CS · 5.9/m
Byqqu#EUNE
Morgana · Support
2 / 5 / 20
61.1% KP
13,945
11.2% share
9,630g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
