Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 24 days ago
9 / 5 / 12
K / D / A
52.5%
Kill participation
1,143.3
Damage / min
19,574g
469.8 gold / min
51
5 placed · 15 cleared
326
7.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
5
Dragons
4
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmati hromehearts#elo
Xin Zhao · Top
3 / 11 / 5
30.8% KP
20,068
18.1% share
17,289g
281 CS · 6.7/m
我是同性戀#larp
Hecarim · Jungle
3 / 10 / 7
38.5% KP
12,342
11.2% share
17,438g
335 CS · 8/m
THE PSYCHO BUNNY#L0V3
Katarina · Mid
12 / 7 / 3
57.7% KP
35,047
31.7% share
20,008g
284 CS · 6.8/m
APHELIKING#6666
Aphelios · ADC
8 / 6 / 8
61.5% KP
38,401
34.7% share
22,831g
391 CS · 9.4/m
Queen Of the Sea#EUNE
Nami · Support
0 / 6 / 12
46.2% KP
4,782
4.3% share
10,307g
34 CS · 0.8/m
Red side
VictoryY Que Fue#042
Gangplank · Top
11 / 4 / 4
37.5% KP
42,192
24.4% share
23,520g
416 CS · 10/m
Cranivire#28227
Darius · Jungle
16 / 5 / 7
57.5% KP
49,878
28.9% share
22,502g
367 CS · 8.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 5 / 12
52.5% KP
47,638
27.6% share
19,574g
326 CS · 7.8/m
Aery#1v9
Hwei · ADC
3 / 8 / 6
22.5% KP
25,529
14.8% share
15,630g
254 CS · 6.1/m
She Took My LP#Dvrce
Yuumi · Support
1 / 4 / 19
50% KP
7,395
4.3% share
11,584g
6 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
