Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 22 days ago
9 / 2 / 5
K / D / A
43.8%
Kill participation
896.8
Damage / min
12,914g
503.8 gold / min
19
10 placed · 4 cleared
248
9.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeategomaniac#irl
Tryndamere · Top
0 / 6 / 2
16.7% KP
11,125
14.8% share
8,185g
170 CS · 6.6/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
1 / 3 / 6
58.3% KP
18,304
24.4% share
11,301g
231 CS · 9/m
spaced out#God
Riven · Mid
9 / 9 / 0
75% KP
22,015
29.3% share
11,666g
154 CS · 6/m
MajesticStarling#GRAUR
Lucian · ADC
1 / 8 / 1
16.7% KP
13,370
17.8% share
10,323g
216 CS · 8.4/m
Dindi#DEX
Elise · Support
1 / 6 / 2
25% KP
10,333
13.8% share
6,918g
49 CS · 1.9/m
Red side
VictorySIDELANE DEMON#12345
Fiora · Top
6 / 2 / 6
37.5% KP
25,217
25.2% share
11,736g
222 CS · 8.7/m
illidann#EUNE
Hecarim · Jungle
5 / 4 / 7
37.5% KP
12,436
12.4% share
11,733g
214 CS · 8.3/m
J0HN KIRIAK0U#humus
Kassadin · Mid
9 / 2 / 5
43.8% KP
22,987
23% share
12,914g
248 CS · 9.7/m
Spiky#ezz
Vladimir · ADC
9 / 1 / 6
46.9% KP
28,493
28.5% share
14,319g
235 CS · 9.2/m
pandamon#srb
Senna · Support
3 / 3 / 15
56.3% KP
10,949
10.9% share
9,161g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
