Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 21 days ago
19 / 5 / 10
K / D / A
55.8%
Kill participation
1,445.6
Damage / min
18,761g
567.9 gold / min
34
7 placed · 3 cleared
258
7.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgetapt#222
Renekton · Top
18 / 6 / 7
55.6% KP
40,575
25.8% share
16,352g
225 CS · 6.8/m
just a friend#pain
Nocturne · Jungle
14 / 9 / 6
44.4% KP
25,218
16.1% share
17,309g
210 CS · 6.4/m
polski gracz#BWG
Lissandra · Mid
3 / 10 / 16
42.2% KP
25,170
16% share
11,286g
186 CS · 5.6/m
Stifi#Bomba
Karthus · ADC
6 / 15 / 17
51.1% KP
45,421
28.9% share
14,564g
221 CS · 6.7/m
Natrium#NatMK
Gragas · Support
4 / 12 / 20
53.3% KP
20,602
13.1% share
10,805g
33 CS · 1/m
Red side
VictorySalee#SALE1
Singed · Top
3 / 13 / 14
32.7% KP
27,276
16.5% share
10,952g
179 CS · 5.4/m
GOATTOUZ#GOAT
Evelynn · Jungle
9 / 9 / 9
34.6% KP
27,258
16.5% share
14,705g
218 CS · 6.6/m
J0HN KIRIAK0U#humus
Talon · Mid
19 / 5 / 10
55.8% KP
47,753
29% share
18,761g
258 CS · 7.8/m
THE PSYCHO BUNNY#L0V3
Katarina · ADC
18 / 9 / 12
57.7% KP
52,911
32.1% share
21,432g
276 CS · 8.4/m
knifeplay#lulu
Lulu · Support
3 / 9 / 30
63.5% KP
9,633
5.8% share
11,486g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
