Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 21 days ago
5 / 3 / 1
K / D / A
28.6%
Kill participation
526.5
Damage / min
15,141g
479.4 gold / min
25
8 placed · 2 cleared
313
9.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypolski gracz#BWG
Darius · Top
4 / 7 / 11
33.3% KP
19,685
14% share
12,640g
220 CS · 7/m
Reaper of Mars#clang
Briar · Jungle
18 / 3 / 5
51.1% KP
31,620
22.5% share
18,896g
231 CS · 7.3/m
gojo#xxxxx
Zed · Mid
4 / 2 / 10
31.1% KP
22,107
15.8% share
14,223g
235 CS · 7.4/m
choco#eunak
Kai'Sa · ADC
3 / 3 / 16
42.2% KP
31,831
22.7% share
17,163g
285 CS · 9/m
Natrium#NatMK
Mel · Support
16 / 6 / 9
55.6% KP
35,091
25% share
13,247g
44 CS · 1.4/m
Red side
DefeatReXxecution#BRUT
Yone · Top
9 / 13 / 3
57.1% KP
36,722
35.2% share
13,979g
247 CS · 7.8/m
Gorkvv#EUNE
Graves · Jungle
4 / 12 / 5
42.9% KP
19,939
19.1% share
12,774g
211 CS · 6.7/m
J0HN KIRIAK0U#humus
Kassadin · Mid
5 / 3 / 1
28.6% KP
16,630
15.9% share
15,141g
313 CS · 9.9/m
veke00#EUNE
Brand · ADC
3 / 8 / 6
42.9% KP
24,272
23.2% share
14,487g
241 CS · 7.6/m
New Hook#KSN
Thresh · Support
0 / 9 / 4
19% KP
6,900
6.6% share
7,183g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
