Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 19 days ago
11 / 3 / 3
K / D / A
51.9%
Kill participation
1,005.1
Damage / min
13,853g
451 gold / min
28
6 placed · 3 cleared
259
8.4 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAHAHAHAHAHAHAXDD#XDDD
Darius · Top
4 / 6 / 1
18.5% KP
10,792
11% share
12,103g
225 CS · 7.3/m
makelbatofpogea#HTAA
Evelynn · Jungle
6 / 8 / 4
37% KP
16,377
16.7% share
11,847g
189 CS · 6.2/m
J0HN KIRIAK0U#humus
Ekko · Mid
11 / 3 / 3
51.9% KP
30,874
31.5% share
13,853g
259 CS · 8.4/m
thonos123#LFC
Yunara · ADC
5 / 9 / 6
40.7% KP
30,006
30.6% share
14,397g
247 CS · 8/m
verti#alone
Sona · Support
1 / 8 / 14
55.6% KP
10,042
10.2% share
8,749g
24 CS · 0.8/m
Red side
VictoryMamChatRestricta#rep
Azir · Top
8 / 4 / 3
33.3% KP
27,655
22% share
14,308g
272 CS · 8.9/m
T1 MYST#JUNG1
Bel'Veth · Jungle
10 / 6 / 9
57.6% KP
34,815
27.7% share
15,801g
252 CS · 8.2/m
125215#sram
Zed · Mid
3 / 4 / 7
30.3% KP
24,075
19.1% share
12,226g
238 CS · 7.7/m
Radi prai truba#truba
Aurelion Sol · ADC
10 / 7 / 7
51.5% KP
28,479
22.6% share
15,685g
265 CS · 8.6/m
Queen Of the Sea#EUNE
Nami · Support
2 / 6 / 20
66.7% KP
10,812
8.6% share
10,195g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
