Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 18 days ago
22 / 5 / 5
K / D / A
57.4%
Kill participation
1,191.9
Damage / min
19,982g
540.8 gold / min
36
5 placed · 7 cleared
258
7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNi Hao Wo Lula#333
Kalista · Top
9 / 4 / 10
38.8% KP
40,861
24.2% share
20,630g
378 CS · 10.2/m
pedas#7647
Kha'Zix · Jungle
9 / 12 / 6
30.6% KP
19,803
11.7% share
16,928g
216 CS · 5.8/m
DAJCIE MI ŻAPSYY#ŁAAAA
Katarina · Mid
19 / 15 / 6
51% KP
55,724
32.9% share
17,323g
148 CS · 4/m
Svlwin#joy
Aphelios · ADC
10 / 10 / 10
40.8% KP
40,120
23.7% share
19,759g
281 CS · 7.6/m
SMECAR1#EUNE1
Leona · Support
2 / 6 / 17
38.8% KP
12,658
7.5% share
11,672g
32 CS · 0.9/m
Red side
DefeatKindlegem#pati
Mordekaiser · Top
3 / 9 / 6
19.1% KP
11,574
7.7% share
13,304g
223 CS · 6/m
satanic g0spel#333
Talon · Jungle
13 / 11 / 13
55.3% KP
37,173
24.7% share
18,871g
258 CS · 7/m
J0HN KIRIAK0U#humus
Akali · Mid
22 / 5 / 5
57.4% KP
44,039
29.2% share
19,982g
258 CS · 7/m
COMMANDER#TNTTT
Caitlyn · ADC
8 / 14 / 11
40.4% KP
35,675
23.7% share
18,089g
298 CS · 8.1/m
NoForgiveness#R 1
Morgana · Support
1 / 10 / 14
31.9% KP
22,255
14.8% share
11,019g
61 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
