Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 15 days ago
10 / 1 / 6
K / D / A
57.1%
Kill participation
995
Damage / min
12,946g
511 gold / min
22
2 placed · 5 cleared
201
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryОВЧАРЯ#SATAN
Yone · Top
5 / 4 / 7
42.9% KP
23,078
22.8% share
11,426g
204 CS · 8.1/m
glejak#1337
Cho'Gath · Jungle
8 / 1 / 5
46.4% KP
21,910
21.6% share
13,205g
236 CS · 9.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 1 / 6
57.1% KP
25,206
24.9% share
12,946g
201 CS · 7.9/m
PIQNIQ VRATAR#KA32
Jinx · ADC
4 / 8 / 8
42.9% KP
22,804
22.5% share
12,196g
224 CS · 8.8/m
Martin Gale#BCBC
Janna · Support
1 / 4 / 18
67.9% KP
8,417
8.3% share
8,101g
11 CS · 0.4/m
Red side
DefeatCellar of Ghosts#6941
Fiora · Top
9 / 8 / 1
55.6% KP
21,841
23.3% share
15,515g
227 CS · 9/m
Dimisek0#EUNE
Sejuani · Jungle
3 / 6 / 6
50% KP
12,294
13.1% share
8,672g
140 CS · 5.5/m
waval#EUNE
Viktor · Mid
2 / 5 / 8
55.6% KP
24,029
25.7% share
8,504g
167 CS · 6.6/m
MrBalom#EUNE
Sivir · ADC
4 / 6 / 8
66.7% KP
29,608
31.6% share
11,555g
251 CS · 9.9/m
GrubyTypOdWizji#Gruby
Alistar · Support
0 / 3 / 13
72.2% KP
5,822
6.2% share
6,773g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
