Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 15 days ago
5 / 6 / 2
K / D / A
26.9%
Kill participation
891.6
Damage / min
10,845g
396.5 gold / min
12
3 placed · 2 cleared
180
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydie first#pera
Nasus · Top
0 / 8 / 5
15.6% KP
11,701
11.3% share
9,516g
202 CS · 7.4/m
7up CiGaNiN#zaio
Cho'Gath · Jungle
9 / 6 / 11
62.5% KP
21,940
21.1% share
13,173g
170 CS · 6.2/m
Ulgrax#boss
Vladimir · Mid
4 / 4 / 4
25% KP
21,681
20.9% share
10,859g
222 CS · 8.1/m
dont forget#blur
Yunara · ADC
17 / 3 / 5
68.8% KP
39,010
37.6% share
20,540g
279 CS · 10.2/m
Kolton#2115
Thresh · Support
2 / 5 / 21
71.9% KP
9,474
9.1% share
9,527g
30 CS · 1.1/m
Red side
Defeatgonzy1#ONE
Gragas · Top
9 / 5 / 4
50% KP
38,411
29.4% share
13,096g
197 CS · 7.2/m
makelbatofpogea#HTAA
Bel'Veth · Jungle
2 / 7 / 10
46.2% KP
20,048
15.3% share
11,063g
195 CS · 7.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
5 / 6 / 2
26.9% KP
24,384
18.7% share
10,845g
180 CS · 6.6/m
Trli#Bee
Zeri · ADC
10 / 6 / 2
46.2% KP
41,044
31.4% share
15,289g
252 CS · 9.2/m
Babelos#NAMI
Lulu · Support
0 / 8 / 11
42.3% KP
6,757
5.2% share
7,445g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
