Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 15 days ago
30 / 9 / 9
K / D / A
62.9%
Kill participation
1,855.3
Damage / min
21,920g
538.6 gold / min
29
3 placed · 4 cleared
239
5.9 CS / min
Objective control
5
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGib Ein Čik#ČIK
Warwick · Top
10 / 13 / 3
25% KP
28,132
16.1% share
13,945g
185 CS · 4.5/m
L9 Hecarim XDXD#RANK1
Jarvan IV · Jungle
11 / 8 / 23
65.4% KP
36,034
20.6% share
20,593g
313 CS · 7.7/m
BEST JUNGLE#MISO
Fizz · Mid
13 / 11 / 8
40.4% KP
33,843
19.3% share
16,657g
181 CS · 4.4/m
Jerkless#TwTv
Tristana · ADC
18 / 13 / 14
61.5% KP
68,521
39.2% share
23,195g
295 CS · 7.2/m
olafplplpl#otp
Soraka · Support
0 / 18 / 29
55.8% KP
8,483
4.8% share
11,950g
34 CS · 0.8/m
Red side
Victorykexyn#KASSA
Teemo · Top
6 / 12 / 28
54.8% KP
50,009
22.4% share
14,049g
174 CS · 4.3/m
ASU STUDIO#EUNE
Aurelion Sol · Jungle
14 / 13 / 20
54.8% KP
50,672
22.7% share
20,140g
299 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
30 / 9 / 9
62.9% KP
75,512
33.9% share
21,920g
239 CS · 5.9/m
Abraham Lincoln#BNS
Xayah · ADC
10 / 9 / 14
38.7% KP
30,255
13.6% share
22,500g
307 CS · 7.5/m
K drew Y levin S#pls
Thresh · Support
2 / 9 / 40
67.7% KP
16,433
7.4% share
13,145g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
