Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 14 days ago
6 / 9 / 8
K / D / A
34.1%
Kill participation
1,012.6
Damage / min
14,124g
488.2 gold / min
24
10 placed · 2 cleared
227
7.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKemseptyni#EUNE
Kennen · Top
7 / 8 / 9
39% KP
35,097
23% share
12,639g
206 CS · 7.1/m
veveras003#EUNE
Elise · Jungle
9 / 1 / 13
53.7% KP
35,402
23.2% share
14,042g
219 CS · 7.6/m
Edi#TISZA
Ekko · Mid
17 / 1 / 5
53.7% KP
39,957
26.1% share
16,434g
264 CS · 9.1/m
J0HN KIRIAK0U#humus
Ezreal · ADC
6 / 9 / 8
34.1% KP
29,297
19.2% share
14,124g
227 CS · 7.8/m
Broken Wings#EUNE
Leona · Support
2 / 11 / 17
46.3% KP
13,136
8.6% share
8,756g
25 CS · 0.9/m
Red side
DefeatSIDELANE DEMON#12345
Dr. Mundo · Top
3 / 6 / 9
40% KP
20,823
19.4% share
11,418g
234 CS · 8.1/m
RAAAAWWR#BOB
Karthus · Jungle
6 / 11 / 8
46.7% KP
31,066
29% share
12,697g
216 CS · 7.5/m
Cellar of Ghosts#6941
Tryndamere · Mid
5 / 9 / 11
53.3% KP
17,333
16.2% share
11,804g
211 CS · 7.3/m
hopecore#123
Sylas · ADC
5 / 8 / 13
60% KP
22,323
20.8% share
11,955g
159 CS · 5.5/m
xiaobaopyke#zz1
Pyke · Support
11 / 7 / 14
83.3% KP
15,652
14.6% share
11,540g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
