Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 13 days ago
6 / 2 / 0
K / D / A
33.3%
Kill participation
682.8
Damage / min
11,522g
386 gold / min
16
10 placed · 0 cleared
241
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcedezajutor#2211
Qiyana · Top
2 / 11 / 2
22.2% KP
18,316
19.7% share
9,907g
209 CS · 7/m
AI JUNGLE#zzzzz
Rengar · Jungle
4 / 2 / 8
66.7% KP
21,100
22.7% share
12,755g
227 CS · 7.6/m
J0HN KIRIAK0U#humus
Vladimir · Mid
6 / 2 / 0
33.3% KP
20,381
21.9% share
11,522g
241 CS · 8.1/m
tkristi#owo
Aphelios · ADC
5 / 9 / 3
44.4% KP
24,156
26% share
12,801g
222 CS · 7.4/m
FireStone#HGA
Zilean · Support
1 / 6 / 10
61.1% KP
8,926
9.6% share
7,565g
28 CS · 0.9/m
Red side
VictoryOverlord666665#12345
Garen · Top
14 / 1 / 2
53.3% KP
32,981
29.1% share
18,670g
330 CS · 11.1/m
Alpha Theta#EUNE
Sylas · Jungle
4 / 4 / 6
33.3% KP
17,478
15.4% share
12,440g
226 CS · 7.6/m
ZoeDplayer#EU1
Pantheon · Mid
2 / 5 / 5
23.3% KP
23,692
20.9% share
9,614g
193 CS · 6.5/m
RavenCzech#EUNE
Veigar · ADC
8 / 6 / 6
46.7% KP
29,612
26.2% share
13,541g
218 CS · 7.3/m
1 year chat ban#sad
Braum · Support
2 / 2 / 17
63.3% KP
9,386
8.3% share
9,872g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
