Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 13 days ago
6 / 5 / 12
K / D / A
46.2%
Kill participation
958.4
Damage / min
10,532g
448.2 gold / min
12
3 placed · 3 cleared
161
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmihos#1v9
Irelia · Top
0 / 9 / 5
26.3% KP
12,629
19.4% share
7,870g
188 CS · 8/m
veveras003#EUNE
Elise · Jungle
10 / 7 / 5
78.9% KP
18,399
28.3% share
11,842g
148 CS · 6.3/m
Last Dance#HEXA
Locke · Mid
5 / 6 / 1
31.6% KP
12,200
18.8% share
9,531g
191 CS · 8.1/m
Ragnar#YIDU
Yunara · ADC
4 / 9 / 5
47.4% KP
14,823
22.8% share
10,839g
185 CS · 7.9/m
ZoeDplayer#EU1
Blitzcrank · Support
0 / 8 / 10
52.6% KP
6,925
10.7% share
6,085g
27 CS · 1.1/m
Red side
VictoryTox#Ys0
Yasuo · Top
9 / 2 / 8
43.6% KP
19,216
20.8% share
12,214g
189 CS · 8/m
Kirien#GLÖRB
Cho'Gath · Jungle
9 / 4 / 8
43.6% KP
16,265
17.6% share
11,665g
175 CS · 7.4/m
J0HN KIRIAK0U#humus
Qiyana · Mid
6 / 5 / 12
46.2% KP
22,522
24.4% share
10,532g
161 CS · 6.9/m
Peter Parker#4526
Draven · ADC
13 / 4 / 6
48.7% KP
27,651
30% share
15,504g
186 CS · 7.9/m
FeelingSilver#EUNE
Soraka · Support
2 / 5 / 20
56.4% KP
6,624
7.2% share
7,632g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
