Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 12 days ago
15 / 2 / 6
K / D / A
58.3%
Kill participation
940.8
Damage / min
16,640g
580.5 gold / min
35
12 placed · 5 cleared
261
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgetapt#222
Nasus · Top
3 / 9 / 0
11.1% KP
15,993
16.1% share
9,283g
178 CS · 6.2/m
sld sapnu puás#EUNE
Cho'Gath · Jungle
4 / 7 / 13
63% KP
18,111
18.2% share
11,749g
165 CS · 5.8/m
BEST JUNGLE#MISO
Syndra · Mid
3 / 10 / 9
44.4% KP
20,727
20.8% share
10,811g
188 CS · 6.6/m
polskibatmanpl#bati
Xerath · ADC
12 / 4 / 6
66.7% KP
33,958
34.1% share
15,894g
241 CS · 8.4/m
Ivanna Sakhno#0080
Nautilus · Support
5 / 6 / 15
74.1% KP
10,668
10.7% share
8,948g
30 CS · 1/m
Red side
VictoryConTaCtoR#EUNE
Darius · Top
9 / 3 / 8
47.2% KP
28,283
26% share
12,723g
195 CS · 6.8/m
J0HN KIRIAK0U#humus
Talon · Jungle
15 / 2 / 6
58.3% KP
26,970
24.8% share
16,640g
261 CS · 9.1/m
Humb00L#0999
Gragas · Mid
1 / 5 / 12
36.1% KP
23,011
21.2% share
10,533g
178 CS · 6.2/m
hello kity#YOOO
Draven · ADC
7 / 6 / 4
30.6% KP
22,335
20.5% share
14,908g
215 CS · 7.5/m
Turbo GTS 911#ILIAS
Blitzcrank · Support
4 / 11 / 9
36.1% KP
8,126
7.5% share
8,700g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
