Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 11 days ago
12 / 4 / 8
K / D / A
52.6%
Kill participation
1,109.3
Damage / min
14,397g
510.5 gold / min
16
4 placed · 2 cleared
217
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVotka i Yasuo #EUNE
Yasuo · Top
2 / 11 / 7
23.7% KP
13,691
11.4% share
9,225g
166 CS · 5.9/m
Mr HøtDøg#EUNE
Master Yi · Jungle
18 / 8 / 8
68.4% KP
36,333
30.2% share
17,935g
201 CS · 7.1/m
J0HN KIRIAK0U#humus
Akali · Mid
12 / 4 / 8
52.6% KP
31,282
26% share
14,397g
217 CS · 7.7/m
SicKure#2307
Ziggs · ADC
4 / 3 / 14
47.4% KP
28,738
23.9% share
13,112g
258 CS · 9.1/m
verti#alone
Sona · Support
2 / 6 / 21
60.5% KP
10,339
8.6% share
8,979g
31 CS · 1.1/m
Red side
DefeatNEON XXL#sta1
Camille · Top
12 / 6 / 2
43.8% KP
22,116
27.2% share
12,908g
218 CS · 7.7/m
Friigo#001
Ekko · Jungle
2 / 5 / 4
18.8% KP
7,360
9.1% share
11,050g
239 CS · 8.5/m
Gib Ein Čik#ČIK
Warwick · Mid
15 / 7 / 3
56.3% KP
22,227
27.4% share
12,669g
190 CS · 6.7/m
demonic hours#888
Smolder · ADC
3 / 8 / 5
25% KP
21,068
25.9% share
11,251g
231 CS · 8.2/m
knifeplay#lulu
Nami · Support
0 / 12 / 11
34.4% KP
8,494
10.5% share
7,713g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
