Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 11 days ago
7 / 9 / 7
K / D / A
46.7%
Kill participation
980.4
Damage / min
11,888g
412.3 gold / min
24
13 placed · 1 cleared
197
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUrgottaBeKidding#URGOD
Urgot · Top
14 / 7 / 8
44% KP
47,409
34.6% share
16,238g
242 CS · 8.4/m
CovrigLuca#top
Cho'Gath · Jungle
7 / 4 / 9
32% KP
23,103
16.8% share
13,143g
199 CS · 6.9/m
zygena5#EUNE
Katarina · Mid
12 / 10 / 6
36% KP
28,484
20.8% share
13,525g
188 CS · 6.5/m
Plavi Nomad#007
Jinx · ADC
8 / 5 / 8
32% KP
15,655
11.4% share
16,167g
250 CS · 8.7/m
PykeStyleGR#EUNE
Pyke · Support
9 / 4 / 15
48% KP
22,530
16.4% share
12,367g
50 CS · 1.7/m
Red side
DefeatADC Zeus#EUNE
Renekton · Top
2 / 13 / 6
26.7% KP
12,739
11.5% share
9,692g
147 CS · 5.1/m
the voice#OTF
Talon · Jungle
14 / 10 / 3
56.7% KP
38,369
34.6% share
16,166g
233 CS · 8.1/m
J0HN KIRIAK0U#humus
Akali · Mid
7 / 9 / 7
46.7% KP
28,268
25.5% share
11,888g
197 CS · 6.8/m
Jinu#lelou
Aphelios · ADC
7 / 12 / 2
30% KP
21,242
19.2% share
13,590g
213 CS · 7.4/m
The Bang Kleidi#EUNE
Nami · Support
0 / 6 / 13
43.3% KP
10,197
9.2% share
7,810g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
