Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 11 days ago
3 / 2 / 18
K / D / A
70%
Kill participation
284.1
Damage / min
10,057g
318.1 gold / min
93
46 placed · 2 cleared
22
0.7 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNeox#2612
Urgot · Top
8 / 8 / 4
40% KP
25,114
22.8% share
13,706g
237 CS · 7.5/m
Immovable#ΡDF
Bel'Veth · Jungle
2 / 8 / 10
40% KP
7,990
7.2% share
12,667g
225 CS · 7.1/m
ΣΤΟΣΧΡΙ ΠΟΥΣΠΑ#Rank1
Renekton · Mid
4 / 8 / 8
40% KP
28,169
25.6% share
11,378g
222 CS · 7/m
Ninø#7777
Vladimir · ADC
13 / 7 / 6
63.3% KP
39,986
36.3% share
17,296g
231 CS · 7.3/m
J0HN KIRIAK0U#humus
Karma · Support
3 / 2 / 18
70% KP
8,981
8.1% share
10,057g
22 CS · 0.7/m
Red side
VictoryKroNox#SAUCE
Yone · Top
3 / 9 / 5
25% KP
18,086
12.6% share
11,879g
223 CS · 7.1/m
Alverya#Alve
Kindred · Jungle
8 / 3 / 10
56.3% KP
34,540
24.1% share
16,982g
259 CS · 8.2/m
Never Enough#King
Kassadin · Mid
7 / 5 / 6
40.6% KP
33,804
23.6% share
13,373g
259 CS · 8.2/m
Sofos#999
Tristana · ADC
6 / 7 / 9
46.9% KP
33,381
23.3% share
17,261g
266 CS · 8.4/m
pisslow#low1
Pantheon · Support
8 / 6 / 11
59.4% KP
23,620
16.5% share
11,919g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
