Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 9 days ago
11 / 3 / 12
K / D / A
46%
Kill participation
1,036.5
Damage / min
12,083g
474.5 gold / min
27
10 placed · 0 cleared
170
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsatanic g0spel#333
Yone · Top
3 / 14 / 0
14.3% KP
13,032
12.5% share
8,239g
153 CS · 6/m
Kirien#GLÖRB
Cho'Gath · Jungle
4 / 6 / 6
47.6% KP
16,645
16% share
10,604g
158 CS · 6.2/m
barotaa#EUNE
Zed · Mid
3 / 9 / 4
33.3% KP
25,215
24.2% share
10,084g
166 CS · 6.5/m
PAAKI#2811
Ezreal · ADC
10 / 9 / 4
66.7% KP
36,989
35.6% share
14,230g
199 CS · 7.8/m
knifeplay#lulu
Nami · Support
1 / 12 / 13
66.7% KP
12,106
11.6% share
7,934g
25 CS · 1/m
Red side
VictoryMr Pavijan#EUNE1
Yasuo · Top
10 / 5 / 7
34% KP
26,858
22% share
12,348g
221 CS · 8.7/m
KadjuRules#Kadju
Nidalee · Jungle
21 / 3 / 11
64% KP
39,261
32.1% share
15,839g
177 CS · 7/m
J0HN KIRIAK0U#humus
Sylas · Mid
11 / 3 / 12
46% KP
26,396
21.6% share
12,083g
170 CS · 6.7/m
stanovo#xyz
Xayah · ADC
7 / 6 / 6
26% KP
17,188
14.1% share
14,081g
225 CS · 8.8/m
EASTOVSKEJ ŽABÁK#EUNE
Blitzcrank · Support
1 / 4 / 20
42% KP
12,529
10.3% share
8,009g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
