Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 8 days ago
8 / 2 / 7
K / D / A
50%
Kill participation
789.2
Damage / min
11,465g
458.9 gold / min
18
7 placed · 1 cleared
174
7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFidel Casto#Rolex
Irelia · Top
8 / 4 / 4
48% KP
18,239
23.2% share
12,383g
215 CS · 8.6/m
CovrigLuca#top
Skarner · Jungle
5 / 5 / 5
40% KP
16,190
20.6% share
10,309g
170 CS · 6.8/m
dendek#EUNE
Vladimir · Mid
2 / 5 / 6
32% KP
22,697
28.9% share
8,848g
202 CS · 8.1/m
Jerkless#TwTv
Tristana · ADC
7 / 8 / 3
40% KP
14,469
18.4% share
11,101g
180 CS · 7.2/m
Plavi Nomad#007
Leona · Support
3 / 8 / 7
40% KP
6,930
8.8% share
7,219g
24 CS · 1/m
Red side
Victory4high2mechanics0#EUNE
Yasuo · Top
2 / 10 / 4
20% KP
13,956
15.3% share
8,466g
167 CS · 6.7/m
Demon Krippas#EUNE
Graves · Jungle
10 / 2 / 7
56.7% KP
24,599
27% share
14,500g
242 CS · 9.7/m
J0HN KIRIAK0U#humus
Sylas · Mid
8 / 2 / 7
50% KP
19,718
21.6% share
11,465g
174 CS · 7/m
TotPopandau#EUNE
Varus · ADC
6 / 5 / 11
56.7% KP
17,875
19.6% share
12,879g
211 CS · 8.4/m
hello kity#YOOO
Brand · Support
4 / 6 / 16
66.7% KP
15,080
16.5% share
9,263g
49 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
