Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 2 days ago
1 / 4 / 3
K / D / A
28.6%
Kill participation
522.9
Damage / min
7,354g
360.2 gold / min
12
7 placed · 0 cleared
165
8.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoRoаmPolicy#URGOD
Urgot · Top
9 / 4 / 5
45.2% KP
19,397
27% share
10,511g
138 CS · 6.8/m
Patrick Bateman#HOG
Qiyana · Jungle
5 / 6 / 9
45.2% KP
12,799
17.8% share
10,059g
149 CS · 7.3/m
YoungVampLife#CH1
Lissandra · Mid
11 / 0 / 5
51.6% KP
21,132
29.4% share
11,038g
193 CS · 9.5/m
Irineu#EUNE
Swain · ADC
5 / 1 / 10
48.4% KP
12,885
17.9% share
9,758g
176 CS · 8.6/m
central#HOG
Alistar · Support
1 / 3 / 14
48.4% KP
5,748
8% share
6,329g
23 CS · 1.1/m
Red side
DefeatDontTryToBeatMe#EUNE
Teemo · Top
1 / 7 / 3
28.6% KP
13,743
24% share
6,923g
142 CS · 7/m
daddy#dada1
Naafiri · Jungle
11 / 7 / 2
92.9% KP
16,926
29.6% share
11,457g
129 CS · 6.3/m
Tox is a dog#mtoSS
Akali · Mid
0 / 6 / 5
35.7% KP
9,697
17% share
6,548g
142 CS · 7/m
J0HN KIRIAK0U#humus
Kai'Sa · ADC
1 / 4 / 3
28.6% KP
10,675
18.7% share
7,354g
165 CS · 8.1/m
Inde Navarrette#EUNE3
Galio · Support
1 / 7 / 7
57.1% KP
6,152
10.8% share
5,580g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
