Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · Yesterday
7 / 8 / 9
K / D / A
47.1%
Kill participation
785.2
Damage / min
13,814g
368.7 gold / min
16
3 placed · 1 cleared
219
5.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWartOOOO#HAHA
Renekton · Top
9 / 6 / 9
52.9% KP
58,590
21.9% share
18,114g
322 CS · 8.6/m
GNS#MNC
Gwen · Jungle
10 / 6 / 10
58.8% KP
88,350
33% share
19,619g
264 CS · 7/m
Nezbedník#111
Syndra · Mid
6 / 4 / 13
55.9% KP
43,762
16.3% share
15,351g
280 CS · 7.5/m
Sofos#999
Tristana · ADC
8 / 9 / 7
44.1% KP
60,421
22.5% share
20,751g
338 CS · 9/m
highway#zuzia
Janna · Support
1 / 9 / 25
76.5% KP
16,916
6.3% share
11,376g
24 CS · 0.6/m
Red side
DefeatEdmund Dantès#MONTE
Dr. Mundo · Top
6 / 6 / 5
32.4% KP
60,927
31.4% share
17,121g
326 CS · 8.7/m
Yonne Ahonen#11111
Locke · Jungle
13 / 8 / 12
73.5% KP
38,985
20.1% share
18,927g
290 CS · 7.7/m
J0HN KIRIAK0U#humus
Akali · Mid
7 / 8 / 9
47.1% KP
29,417
15.2% share
13,814g
219 CS · 5.8/m
xfips#0000
Lux · ADC
7 / 5 / 16
67.6% KP
56,023
28.9% share
17,082g
290 CS · 7.7/m
SoldierKillJoy#Moo
Alistar · Support
1 / 7 / 20
61.8% KP
8,588
4.4% share
10,580g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
