Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · Yesterday
14 / 5 / 9
K / D / A
45.1%
Kill participation
978.3
Damage / min
19,745g
492.4 gold / min
26
4 placed · 3 cleared
287
7.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
3
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatB Λ N C I O#BOSS
Sett · Top
10 / 14 / 6
44.4% KP
52,223
28.2% share
18,152g
283 CS · 7.1/m
gogosicafitosica#gogo
Qiyana · Jungle
9 / 11 / 10
52.8% KP
48,032
26% share
20,671g
267 CS · 6.7/m
PACA7070#EUNE
Viktor · Mid
8 / 7 / 9
47.2% KP
41,460
22.4% share
14,753g
231 CS · 5.8/m
Sofos#999
Tristana · ADC
8 / 9 / 5
36.1% KP
34,426
18.6% share
21,309g
381 CS · 9.5/m
SoldierKillJoy#Moo
Alistar · Support
1 / 10 / 18
52.8% KP
8,847
4.8% share
11,216g
22 CS · 0.5/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
7 / 11 / 13
39.2% KP
56,572
28.8% share
16,076g
219 CS · 5.5/m
GilšoN#EUNE
Evelynn · Jungle
14 / 3 / 12
51% KP
35,644
18.1% share
19,984g
293 CS · 7.3/m
J0HN KIRIAK0U#humus
Ekko · Mid
14 / 5 / 9
45.1% KP
39,230
20% share
19,745g
287 CS · 7.2/m
Im not Perfect#Aioli
Xayah · ADC
15 / 7 / 5
39.2% KP
48,096
24.5% share
19,984g
296 CS · 7.4/m
Kolton#2115
Pyke · Support
1 / 10 / 19
39.2% KP
16,914
8.6% share
12,759g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
