Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 137 days ago
2 / 9 / 3
K / D / A
38.5%
Kill participation
1,080.8
Damage / min
8,246g
332.9 gold / min
13
11 placed · 0 cleared
179
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWakuwa#Wak
Skarner · Top
2 / 4 / 4
46.2% KP
20,766
21.4% share
8,920g
180 CS · 7.3/m
NattyNatt#2005
Sylas · Jungle
4 / 8 / 4
61.5% KP
14,673
15.1% share
10,030g
162 CS · 6.5/m
J1HUIV#000
Azir · Mid
2 / 9 / 3
38.5% KP
26,768
27.5% share
8,246g
179 CS · 7.2/m
SLENDOOOO#DAC
Samira · ADC
5 / 12 / 1
46.2% KP
29,401
30.2% share
12,780g
170 CS · 6.9/m
Shredder#SHRD
Rakan · Support
0 / 6 / 6
46.2% KP
5,622
5.8% share
6,315g
21 CS · 0.8/m
Red side
VictoryFUN k3y#EUW
Sion · Top
3 / 2 / 10
33.3% KP
18,060
15.6% share
11,079g
198 CS · 8/m
TryhardEkko#TWTV
Ekko · Jungle
15 / 1 / 10
64.1% KP
37,355
32.3% share
15,384g
217 CS · 8.8/m
Youtube CruncyWM#WHITE
Xin Zhao · Mid
8 / 3 / 10
46.2% KP
25,958
22.4% share
12,573g
185 CS · 7.5/m
Inmaculado#Guess
Yasuo · ADC
10 / 5 / 7
43.6% KP
24,285
21% share
12,656g
198 CS · 8/m
WiIIyrex Fanboy#EUW
Taric · Support
3 / 2 / 25
71.8% KP
10,153
8.8% share
9,299g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
