Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 137 days ago
2 / 8 / 19
K / D / A
75%
Kill participation
547.1
Damage / min
9,544g
306.9 gold / min
129
42 placed · 16 cleared
31
1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#131
Taliyah · Top
12 / 1 / 14
59.1% KP
49,741
30.2% share
17,252g
301 CS · 9.7/m
apex predator#of jg
Lee Sin · Jungle
6 / 4 / 27
75% KP
20,817
12.7% share
14,432g
181 CS · 5.8/m
Youtube CruncyWM#WHITE
Sylas · Mid
2 / 5 / 17
43.2% KP
22,203
13.5% share
11,597g
191 CS · 6.1/m
FNC Upset#0308
Ezreal · ADC
16 / 9 / 12
63.6% KP
54,042
32.9% share
19,169g
234 CS · 7.5/m
ttv reksaikitten#enjoy
Rek'Sai · Support
8 / 9 / 10
40.9% KP
17,637
10.7% share
11,348g
38 CS · 1.2/m
Red side
DefeatNattyNatt#2005
Renekton · Top
2 / 9 / 5
25% KP
18,508
14.4% share
11,992g
260 CS · 8.4/m
Agurin#DND
Wukong · Jungle
6 / 5 / 8
50% KP
27,200
21.2% share
14,422g
248 CS · 8/m
dejfDawid44#GOE
Viktor · Mid
8 / 8 / 6
50% KP
30,693
23.9% share
13,985g
236 CS · 7.6/m
SLENDOOOO#DAC
Kog'Maw · ADC
10 / 14 / 6
57.1% KP
35,000
27.3% share
14,569g
216 CS · 6.9/m
J1HUIV#000
Bard · Support
2 / 8 / 19
75% KP
17,014
13.2% share
9,544g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
