Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 137 days ago
6 / 4 / 9
K / D / A
48.4%
Kill participation
1,004.4
Damage / min
15,776g
511.9 gold / min
30
12 placed · 8 cleared
265
8.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEternaI Balance#EUW
Shen · Top
1 / 3 / 9
32.3% KP
20,041
15.1% share
9,996g
171 CS · 5.5/m
thefirstchurtle#EUW
Vi · Jungle
13 / 5 / 8
67.7% KP
27,690
20.9% share
14,829g
191 CS · 6.2/m
두려워하지 마라#1001
Ahri · Mid
11 / 5 / 9
64.5% KP
37,495
28.2% share
14,137g
223 CS · 7.2/m
J1HUIV#000
Senna · ADC
6 / 4 / 9
48.4% KP
30,953
23.3% share
15,776g
265 CS · 8.6/m
INFLATEDPawełek#INFL
Karma · Support
0 / 5 / 17
54.8% KP
16,617
12.5% share
8,851g
42 CS · 1.4/m
Red side
DefeatKANG LE CONQUE#RANT
Aatrox · Top
2 / 5 / 2
18.2% KP
20,166
19.3% share
10,297g
220 CS · 7.1/m
Corvo Attano#11111
Kayn · Jungle
7 / 7 / 5
54.5% KP
25,876
24.8% share
14,911g
236 CS · 7.7/m
chains#free
Sylas · Mid
7 / 10 / 7
63.6% KP
20,706
19.9% share
10,518g
160 CS · 5.2/m
ginsengstacy#EUW
Vladimir · ADC
5 / 5 / 8
59.1% KP
28,329
27.2% share
14,588g
261 CS · 8.5/m
CrabLord#TOP1
Nami · Support
1 / 4 / 14
68.2% KP
9,213
8.8% share
8,621g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
