Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 136 days ago
12 / 3 / 3
K / D / A
78.9%
Kill participation
902.8
Damage / min
15,308g
641.4 gold / min
24
15 placed · 1 cleared
243
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatelramir#3161
Ornn · Top
1 / 10 / 5
31.6% KP
15,017
21.7% share
6,854g
142 CS · 5.9/m
Hecurity#KTMS
Graves · Jungle
3 / 4 / 7
52.6% KP
11,523
16.7% share
9,688g
164 CS · 6.9/m
J1HUIV#000
Twisted Fate · Mid
12 / 3 / 3
78.9% KP
21,546
31.2% share
15,308g
243 CS · 10.2/m
suhayb#0300
Vel'Koz · ADC
2 / 10 / 1
15.8% KP
11,900
17.2% share
7,653g
149 CS · 6.2/m
Patrick Jane#BOO
Bard · Support
1 / 8 / 7
42.1% KP
9,104
13.2% share
6,701g
21 CS · 0.9/m
Red side
Victorytwitch raiko#KATA
Katarina · Top
13 / 4 / 2
42.9% KP
22,022
28.8% share
12,123g
210 CS · 8.8/m
twtv pcelicalol#twtv
Shaco · Jungle
6 / 3 / 7
37.1% KP
11,893
15.6% share
10,945g
202 CS · 8.5/m
Corvus#DQ9
Sylas · Mid
1 / 8 / 3
11.4% KP
8,679
11.3% share
7,049g
150 CS · 6.3/m
Looki#KCBS
Ziggs · ADC
10 / 2 / 11
60% KP
25,083
32.8% share
14,654g
229 CS · 9.6/m
Dekap#EUW
Pyke · Support
5 / 2 / 7
34.3% KP
8,801
11.5% share
7,329g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
