Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 136 days ago
3 / 6 / 6
K / D / A
50%
Kill participation
496.8
Damage / min
7,819g
310.1 gold / min
94
35 placed · 12 cleared
29
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchains#free
Sylas · Top
5 / 5 / 3
44.4% KP
18,971
23.7% share
8,872g
133 CS · 5.3/m
nirvana pathing#0906
Graves · Jungle
2 / 6 / 6
44.4% KP
18,209
22.8% share
10,251g
216 CS · 8.6/m
Tykoul#EUW
Cassiopeia · Mid
3 / 7 / 4
38.9% KP
18,200
22.7% share
9,860g
221 CS · 8.8/m
SLENDOOOO#DAC
Draven · ADC
5 / 6 / 1
33.3% KP
12,110
15.1% share
11,436g
195 CS · 7.7/m
J1HUIV#000
Camille · Support
3 / 6 / 6
50% KP
12,527
15.7% share
7,819g
29 CS · 1.2/m
Red side
VictoryByron Love#1v9
Yorick · Top
3 / 5 / 7
33.3% KP
25,019
25% share
13,131g
220 CS · 8.7/m
Kokoro#1206
Nidalee · Jungle
5 / 2 / 16
70% KP
15,726
15.7% share
12,894g
211 CS · 8.4/m
Phanta#107
Akshan · Mid
13 / 2 / 4
56.7% KP
27,030
27.1% share
14,243g
228 CS · 9/m
Ryuk#adc
Mel · ADC
9 / 4 / 7
53.3% KP
23,257
23.3% share
13,436g
207 CS · 8.2/m
Raen1#Eren
Bard · Support
0 / 5 / 16
53.3% KP
8,894
8.9% share
7,969g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
